Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 63 days ago
10 / 5 / 8
K / D / A
72%
Kill participation
955.2
Damage / min
18,112g
548 gold / min
43
14 placed · 9 cleared
289
8.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Olaf · Top
11 / 4 / 8
61.3% KP
38,901
33.5% share
17,095g
300 CS · 9.1/m
EPG 카이조쿠단#키자루
Naafiri · Jungle
8 / 3 / 12
64.5% KP
22,224
19.2% share
15,820g
282 CS · 8.5/m
Pungyeon#0116
Locke · Mid
7 / 6 / 7
45.2% KP
25,049
21.6% share
16,215g
277 CS · 8.4/m
BFX Slayer#0415
Gragas · ADC
1 / 6 / 11
38.7% KP
19,614
16.9% share
12,738g
246 CS · 7.4/m
想回家#real
Shen · Support
4 / 6 / 17
67.7% KP
10,256
8.8% share
10,656g
49 CS · 1.5/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Anivia · Top
1 / 5 / 7
32% KP
22,116
17.3% share
12,587g
279 CS · 8.4/m
길가다가까까사달라고조르는이도윤#KR1
Qiyana · Jungle
9 / 5 / 7
64% KP
34,198
26.7% share
16,466g
232 CS · 7/m
dy灰白鬼怪#路过人间
Ryze · Mid
2 / 11 / 8
40% KP
27,603
21.5% share
11,117g
226 CS · 6.8/m
Naruto#Helix
Yasuo · ADC
10 / 5 / 8
72% KP
31,571
24.6% share
18,112g
289 CS · 8.7/m
BerrGod#KR3
Rell · Support
3 / 5 / 17
80% KP
12,704
9.9% share
9,975g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
