Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 61 days ago
0 / 8 / 10
K / D / A
37%
Kill participation
375.4
Damage / min
10,386g
313.6 gold / min
39
9 placed · 8 cleared
164
5 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat上路折磨王#88888
Tryndamere · Top
4 / 7 / 9
65% KP
27,550
22.7% share
13,522g
260 CS · 7.9/m
사랑합니다#K T
Lee Sin · Jungle
1 / 5 / 10
55% KP
12,129
10% share
11,443g
211 CS · 6.4/m
Takey#KR99
Twisted Fate · Mid
3 / 4 / 9
60% KP
27,292
22.5% share
13,268g
277 CS · 8.4/m
중승민#중센조
Caitlyn · ADC
11 / 5 / 1
60% KP
46,239
38.2% share
17,828g
304 CS · 9.2/m
박 씨#KR123
Bard · Support
1 / 6 / 14
75% KP
7,978
6.6% share
8,369g
20 CS · 0.6/m
Red side
VictoryAstra#KR4
Gangplank · Top
6 / 3 / 9
55.6% KP
26,197
19.4% share
15,325g
280 CS · 8.5/m
hjzt0ahjhj#KR2
Graves · Jungle
6 / 4 / 12
66.7% KP
33,618
24.9% share
14,696g
249 CS · 7.5/m
Naruto#Helix
Galio · Mid
0 / 8 / 10
37% KP
12,431
9.2% share
10,386g
164 CS · 5/m
로 컨#0214
Jhin · ADC
13 / 2 / 9
81.5% KP
51,706
38.2% share
19,650g
296 CS · 8.9/m
Let me sup#KR1
Karma · Support
2 / 3 / 21
85.2% KP
11,295
8.4% share
11,138g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
