Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 58 days ago
5 / 8 / 9
K / D / A
82.4%
Kill participation
952.2
Damage / min
10,648g
439.1 gold / min
20
6 placed · 4 cleared
190
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIRINJI#0826
Camille · Top
2 / 7 / 2
23.5% KP
19,773
23.8% share
8,257g
194 CS · 8/m
사랑합니다#K T
Jarvan IV · Jungle
6 / 5 / 10
94.1% KP
13,668
16.4% share
9,794g
135 CS · 5.6/m
AAAwendyAAA#zypp
Galio · Mid
3 / 6 / 8
64.7% KP
19,322
23.2% share
9,420g
181 CS · 7.5/m
Naruto#Helix
Yasuo · ADC
5 / 8 / 9
82.4% KP
23,090
27.8% share
10,648g
190 CS · 7.8/m
Dco6o#Miss
Braum · Support
1 / 6 / 12
76.5% KP
7,350
8.8% share
6,407g
26 CS · 1.1/m
Red side
Victory1 cent top#KR1
Zaahen · Top
4 / 2 / 18
68.8% KP
25,076
26.4% share
11,366g
206 CS · 8.5/m
Grizzly#KR3
Lee Sin · Jungle
13 / 1 / 12
78.1% KP
22,450
23.7% share
15,065g
205 CS · 8.5/m
Yoruka Kirihime#KR4
Yone · Mid
5 / 4 / 8
40.6% KP
19,450
20.5% share
10,362g
227 CS · 9.4/m
Tempester#KR3
Cassiopeia · ADC
9 / 5 / 10
59.4% KP
21,839
23% share
13,349g
206 CS · 8.5/m
거제 야호#오이쉬
Leona · Support
1 / 5 / 16
53.1% KP
6,003
6.3% share
6,937g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
