Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 58 days ago
4 / 4 / 4
K / D / A
27.6%
Kill participation
572.2
Damage / min
10,220g
424.1 gold / min
33
10 placed · 5 cleared
220
9.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYiNova#2006
Ambessa · Top
1 / 6 / 6
24.1% KP
22,110
24.4% share
9,068g
200 CS · 8.3/m
抖音火星人剑圣#易大师
Master Yi · Jungle
8 / 1 / 3
37.9% KP
15,716
17.3% share
12,251g
198 CS · 8.2/m
Naruto#Helix
Yasuo · Mid
4 / 4 / 4
27.6% KP
13,791
15.2% share
10,220g
220 CS · 9.1/m
안 오면 죽을게#1116
Taliyah · ADC
14 / 4 / 4
62.1% KP
30,249
33.4% share
13,704g
228 CS · 9.5/m
小 云#ziye
Rell · Support
2 / 4 / 20
75.9% KP
8,833
9.7% share
8,410g
23 CS · 1/m
Red side
Defeat나는선봉장#KR1
Tryndamere · Top
6 / 6 / 2
42.1% KP
21,273
36.4% share
11,579g
219 CS · 9.1/m
klovejiao#jiao
Lee Sin · Jungle
5 / 2 / 2
36.8% KP
8,439
14.4% share
10,767g
182 CS · 7.6/m
오케이션#강민오우
Rumble · Mid
3 / 5 / 1
21.1% KP
9,241
15.8% share
8,521g
192 CS · 8/m
走心ovo#全能王
Tristana · ADC
2 / 7 / 4
31.6% KP
9,749
16.7% share
10,627g
221 CS · 9.2/m
들개처럼#KR1
Camille · Support
3 / 9 / 6
47.4% KP
9,741
16.7% share
7,377g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
