Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 58 days ago
3 / 11 / 16
K / D / A
54.3%
Kill participation
164.7
Damage / min
11,576g
286.8 gold / min
133
58 placed · 17 cleared
35
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Camille · Top
5 / 7 / 11
45.7% KP
38,905
26.1% share
17,338g
312 CS · 7.7/m
抖音丶小猪仔#小猪仔
Taliyah · Jungle
12 / 4 / 11
65.7% KP
46,705
31.3% share
21,439g
316 CS · 7.8/m
투정꾼#Daemi
Yone · Mid
9 / 6 / 6
42.9% KP
33,309
22.3% share
17,486g
319 CS · 7.9/m
하모닉스#KR2
Jinx · ADC
6 / 7 / 10
45.7% KP
23,614
15.8% share
18,835g
357 CS · 8.8/m
Naruto#Helix
Alistar · Support
3 / 11 / 16
54.3% KP
6,647
4.5% share
11,576g
35 CS · 0.9/m
Red side
Defeat잼 잼#1012
Aatrox · Top
1 / 10 / 11
34.3% KP
22,492
13.6% share
11,838g
226 CS · 5.6/m
Nostalgia#1941
Graves · Jungle
9 / 10 / 11
57.1% KP
41,651
25.2% share
17,205g
269 CS · 6.7/m
方宁奇亚娜#Mio韩服
Qiyana · Mid
11 / 9 / 8
54.3% KP
33,273
20.1% share
16,296g
271 CS · 6.7/m
Wonderwall#mid
Viktor · ADC
12 / 4 / 18
85.7% KP
58,740
35.5% share
23,309g
410 CS · 10.2/m
Dco6o#Miss
Thresh · Support
2 / 2 / 27
82.9% KP
9,323
5.6% share
11,970g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
