Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 54 days ago
11 / 6 / 13
K / D / A
77.4%
Kill participation
1,156.6
Damage / min
18,161g
545.9 gold / min
34
6 placed · 10 cleared
274
8.2 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
11 / 6 / 13
77.4% KP
38,476
25.7% share
18,161g
274 CS · 8.2/m
Radiohead#KR1
Maokai · Jungle
7 / 6 / 16
74.2% KP
33,412
22.3% share
14,858g
210 CS · 6.3/m
乾夏帆#尔多龙
Aurelion Sol · Mid
8 / 2 / 16
77.4% KP
35,359
23.6% share
13,930g
234 CS · 7/m
qianshi#小湘好
Ezreal · ADC
5 / 6 / 9
45.2% KP
34,053
22.7% share
16,729g
290 CS · 8.7/m
ToolKing#도구왕
Karma · Support
0 / 5 / 22
71% KP
8,558
5.7% share
9,536g
38 CS · 1.1/m
Red side
Defeatlet it be#0815
Malphite · Top
1 / 10 / 13
56% KP
14,738
13.8% share
11,373g
225 CS · 6.8/m
La La Land#라라랜드
Xin Zhao · Jungle
4 / 7 / 9
52% KP
16,873
15.8% share
11,908g
205 CS · 6.2/m
YeQiuFeng#yaya
Qiyana · Mid
8 / 9 / 6
56% KP
27,175
25.5% share
14,490g
240 CS · 7.2/m
Little Bomb#HK1
Ziggs · ADC
11 / 1 / 6
68% KP
40,054
37.6% share
17,638g
286 CS · 8.6/m
새우팔이소년#0206
Leona · Support
1 / 4 / 12
52% KP
7,708
7.2% share
8,254g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
