Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 49 days ago
6 / 6 / 16
K / D / A
73.3%
Kill participation
765.8
Damage / min
15,724g
448.8 gold / min
48
10 placed · 9 cleared
328
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Olaf · Top
9 / 6 / 13
73.3% KP
28,282
23.2% share
15,464g
224 CS · 6.4/m
SCP 002#GiaTy
Sejuani · Jungle
0 / 5 / 24
80% KP
14,737
12.1% share
12,968g
225 CS · 6.4/m
Naruto#Helix
Yasuo · Mid
6 / 6 / 16
73.3% KP
26,829
22.1% share
15,724g
328 CS · 9.4/m
PpCheng#장군님
Zeri · ADC
15 / 8 / 9
80% KP
43,570
35.8% share
22,561g
301 CS · 8.6/m
222#제 발
Rakan · Support
0 / 7 / 23
76.7% KP
8,227
6.8% share
10,239g
39 CS · 1.1/m
Red side
Defeat빵 디#씰룩씰룩
Pantheon · Top
4 / 11 / 12
50% KP
22,990
16% share
10,900g
180 CS · 5.1/m
add#ary
Qiyana · Jungle
6 / 4 / 9
46.9% KP
36,681
25.5% share
16,360g
294 CS · 8.4/m
碎碎念#思念QAQ
Vex · Mid
9 / 4 / 11
62.5% KP
42,530
29.5% share
15,309g
272 CS · 7.8/m
미움받을용기#1670
Jhin · ADC
11 / 3 / 10
65.6% KP
35,752
24.8% share
19,869g
320 CS · 9.1/m
new number #KR1
Alistar · Support
2 / 8 / 18
62.5% KP
5,983
4.2% share
10,473g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
