Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 49 days ago
8 / 7 / 5
K / D / A
56.5%
Kill participation
715
Damage / min
10,897g
425.1 gold / min
32
11 placed · 1 cleared
195
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaruto#Helix
Yone · Top
8 / 7 / 5
56.5% KP
18,328
23.9% share
10,897g
195 CS · 7.6/m
지금부터 내가 하늘에 서겠다#MUTE
Sylas · Jungle
5 / 7 / 12
73.9% KP
18,297
23.8% share
10,447g
146 CS · 5.7/m
uii6tee#kr11
Ryze · Mid
4 / 5 / 4
34.8% KP
14,672
19.1% share
10,427g
218 CS · 8.5/m
다시 잘해보기#KR12
Jhin · ADC
5 / 3 / 6
47.8% KP
17,767
23.1% share
14,227g
245 CS · 9.6/m
xX King Xx#GOD
Karma · Support
1 / 8 / 9
43.5% KP
7,743
10.1% share
7,192g
24 CS · 0.9/m
Red side
Victory抖音陈年卡特#xmm
Katarina · Top
14 / 4 / 5
63.3% KP
30,588
30% share
14,683g
195 CS · 7.6/m
조광희#0111
Ivern · Jungle
4 / 4 / 15
63.3% KP
8,724
8.5% share
11,075g
128 CS · 5/m
new number #KR1
Twisted Fate · Mid
2 / 5 / 16
60% KP
18,995
18.6% share
10,163g
165 CS · 6.4/m
xycg#KR1
Miss Fortune · ADC
9 / 5 / 5
46.7% KP
30,759
30.1% share
14,503g
236 CS · 9.2/m
永远输不完#三分王
Nautilus · Support
1 / 5 / 17
60% KP
13,039
12.8% share
8,135g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
