Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 45 days ago
14 / 5 / 6
K / D / A
45.5%
Kill participation
1,008.2
Damage / min
17,078g
589.6 gold / min
30
10 placed · 2 cleared
258
8.9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
4 / 10 / 4
27.6% KP
18,047
18.4% share
11,259g
236 CS · 8.1/m
xiaofang#qaq
Cho'Gath · Jungle
11 / 7 / 1
41.4% KP
21,409
21.8% share
14,057g
195 CS · 6.7/m
Daemi#Arneb
Orianna · Mid
2 / 8 / 11
44.8% KP
13,067
13.3% share
10,231g
194 CS · 6.7/m
키보드에음료쏟아서고장내는이도윤#KR1
Jhin · ADC
2 / 12 / 10
41.4% KP
16,721
17% share
12,105g
201 CS · 6.9/m
JUGKlNG#kr
Camille · Support
10 / 7 / 15
86.2% KP
28,963
29.5% share
13,910g
38 CS · 1.3/m
Red side
VictoryNaruto#Helix
Yasuo · Top
14 / 5 / 6
45.5% KP
29,205
21.7% share
17,078g
258 CS · 8.9/m
DNS 또이브#KR13
Sylas · Jungle
5 / 4 / 18
52.3% KP
23,115
17.2% share
13,505g
161 CS · 5.6/m
Wonderwall#mid
LeBlanc · Mid
8 / 4 / 9
38.6% KP
28,558
21.2% share
12,422g
204 CS · 7/m
HLE GGomZi#666
Yunara · ADC
14 / 8 / 9
52.3% KP
41,745
31% share
18,441g
234 CS · 8.1/m
Sharvel#1102
Poppy · Support
3 / 8 / 19
50% KP
12,076
9% share
9,755g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
