Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 19 days ago
9 / 1 / 6
K / D / A
40.5%
Kill participation
935.6
Damage / min
12,804g
529.5 gold / min
26
5 placed · 6 cleared
240
9.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolitude#S T
K'Sante · Top
4 / 10 / 5
45% KP
16,823
21.8% share
9,553g
176 CS · 7.3/m
Simsons#spfd
Qiyana · Jungle
13 / 8 / 1
70% KP
28,114
36.5% share
14,858g
152 CS · 6.3/m
MAGEBLOOD#E500
Vladimir · Mid
1 / 4 / 2
15% KP
20,050
26% share
8,826g
206 CS · 8.5/m
모엘렌캄피장수풍뎅이#딱정벌레
Nilah · ADC
0 / 8 / 2
10% KP
7,920
10.3% share
7,670g
164 CS · 6.8/m
니 아#KR01
Yuumi · Support
2 / 7 / 3
25% KP
4,159
5.4% share
6,000g
21 CS · 0.9/m
Red side
VictoryRamhaug#2006
Vayne · Top
6 / 7 / 2
21.6% KP
17,008
16.6% share
8,871g
137 CS · 5.7/m
Carim#0409
Sylas · Jungle
4 / 4 / 12
43.2% KP
12,059
11.8% share
10,635g
177 CS · 7.3/m
Naruto#Helix
Yasuo · Mid
9 / 1 / 6
40.5% KP
22,626
22.1% share
12,804g
240 CS · 9.9/m
hongqkule#1212
Yunara · ADC
17 / 4 / 5
59.5% KP
40,361
39.4% share
19,260g
271 CS · 11.2/m
Nuyoah9#KR2
Lulu · Support
1 / 4 / 26
73% KP
10,433
10.2% share
9,020g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
