Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 18 days ago
4 / 4 / 5
K / D / A
27.3%
Kill participation
531.8
Damage / min
8,687g
401.9 gold / min
19
8 placed · 2 cleared
167
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
4 / 4 / 5
27.3% KP
11,495
12.3% share
8,687g
167 CS · 7.7/m
Simsons#spfd
Lee Sin · Jungle
13 / 3 / 9
66.7% KP
30,564
32.8% share
12,607g
169 CS · 7.8/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
5 / 1 / 12
51.5% KP
17,518
18.8% share
9,783g
146 CS · 6.8/m
Yuny#유니짜장맨
Ezreal · ADC
9 / 5 / 8
51.5% KP
24,452
26.3% share
12,926g
188 CS · 8.7/m
Celine#KR33
Seraphine · Support
2 / 4 / 17
57.6% KP
9,115
9.8% share
8,018g
20 CS · 0.9/m
Red side
Defeat俏丽哇#2026
Tryndamere · Top
3 / 5 / 0
17.6% KP
12,804
28% share
9,100g
182 CS · 8.4/m
최섭섭#왜그랬섭
Rek'Sai · Jungle
4 / 10 / 4
47.1% KP
8,127
17.8% share
7,732g
96 CS · 4.4/m
죽기 아니면 살기#0305
Kayle · Mid
2 / 3 / 3
29.4% KP
10,128
22.2% share
8,578g
195 CS · 9/m
抖音丶小猪仔#小猪仔
Tristana · ADC
3 / 9 / 6
52.9% KP
9,270
20.3% share
9,668g
163 CS · 7.5/m
Effort#4444
Alistar · Support
5 / 6 / 9
82.4% KP
5,331
11.7% share
8,713g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
