Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 18 days ago
1 / 9 / 18
K / D / A
55.9%
Kill participation
232.9
Damage / min
9,546g
298.6 gold / min
112
39 placed · 13 cleared
33
1 CS / min
Objective control
0
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory俏丽哇#2026
Tryndamere · Top
8 / 5 / 10
52.9% KP
25,776
20.4% share
15,735g
290 CS · 9.1/m
坏中国人#777
Lee Sin · Jungle
5 / 6 / 13
52.9% KP
13,813
10.9% share
13,078g
186 CS · 5.8/m
MangoFish#6666
Fizz · Mid
12 / 8 / 9
61.8% KP
38,003
30.1% share
16,399g
247 CS · 7.7/m
온 재#KR1
Zed · ADC
8 / 6 / 14
64.7% KP
41,337
32.7% share
17,661g
244 CS · 7.6/m
Naruto#Helix
Alistar · Support
1 / 9 / 18
55.9% KP
7,446
5.9% share
9,546g
33 CS · 1/m
Red side
Defeat충 치#충치1
Yasuo · Top
3 / 8 / 9
35.3% KP
22,827
18.3% share
11,363g
208 CS · 6.5/m
Comfy#KR2
Xin Zhao · Jungle
6 / 4 / 16
64.7% KP
23,369
18.7% share
12,909g
175 CS · 5.5/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
7 / 9 / 15
64.7% KP
24,534
19.7% share
12,473g
166 CS · 5.2/m
94923646del#KR1
Ezreal · ADC
10 / 7 / 4
41.2% KP
27,951
22.4% share
16,043g
243 CS · 7.6/m
아뇨아뇨아뇨아뇨#아니요
Sylas · Support
8 / 6 / 14
64.7% KP
26,058
20.9% share
11,808g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
