Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 17 days ago
4 / 6 / 12
K / D / A
50%
Kill participation
618
Damage / min
15,274g
427.8 gold / min
56
14 placed · 11 cleared
302
8.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
4 / 6 / 12
50% KP
22,064
14.1% share
15,274g
302 CS · 8.5/m
Bonnie#0314
Nidalee · Jungle
4 / 5 / 15
59.4% KP
33,661
21.5% share
15,683g
281 CS · 7.9/m
たばこ#asd
Talon · Mid
9 / 7 / 13
68.8% KP
31,386
20% share
17,103g
278 CS · 7.8/m
let it be#0815
Tristana · ADC
15 / 3 / 7
68.8% KP
61,148
39% share
23,971g
339 CS · 9.5/m
AAAOOO#aoao
Nautilus · Support
0 / 6 / 19
59.4% KP
8,477
5.4% share
9,985g
31 CS · 0.9/m
Red side
Defeat夜雨声烦#YANG
Tryndamere · Top
3 / 10 / 5
29.6% KP
12,828
10.2% share
12,581g
226 CS · 6.3/m
사자심회#용족2
Graves · Jungle
11 / 4 / 7
66.7% KP
25,487
20.2% share
18,238g
277 CS · 7.8/m
죽기 아니면 살기#0305
Nasus · Mid
6 / 8 / 8
51.9% KP
29,417
23.3% share
13,567g
271 CS · 7.6/m
抖音王纪超#26号首秀
Xerath · ADC
6 / 4 / 11
63% KP
50,331
39.9% share
15,817g
306 CS · 8.6/m
Let me sup#KR1
Alistar · Support
1 / 6 / 19
74.1% KP
7,986
6.3% share
9,602g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
