Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 17 days ago
5 / 8 / 8
K / D / A
40.6%
Kill participation
707.3
Damage / min
12,255g
393.6 gold / min
39
10 placed · 7 cleared
230
7.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Camille · Top
5 / 5 / 9
32.6% KP
21,112
16.1% share
11,720g
216 CS · 6.9/m
Angle Beats#辉夜大小姐
Talon · Jungle
10 / 9 / 3
30.2% KP
24,045
18.3% share
18,133g
305 CS · 9.8/m
MAGEBLOOD#E500
Vladimir · Mid
11 / 4 / 9
46.5% KP
38,849
29.5% share
16,987g
310 CS · 10/m
중승민#중센조
Corki · ADC
13 / 6 / 12
58.1% KP
38,674
29.4% share
19,189g
258 CS · 8.3/m
FLY Cryogen#5931
Alistar · Support
4 / 8 / 23
62.8% KP
8,806
6.7% share
10,645g
25 CS · 0.8/m
Red side
DefeatT1 Midir#KR06
Ambessa · Top
5 / 8 / 6
34.4% KP
35,084
27% share
12,145g
212 CS · 6.8/m
Soft#눈 꽃
Zyra · Jungle
6 / 6 / 14
62.5% KP
30,305
23.3% share
15,677g
229 CS · 7.4/m
Naruto#Helix
Yasuo · Mid
5 / 8 / 8
40.6% KP
22,021
16.9% share
12,255g
230 CS · 7.4/m
FLY Massu#FLY
Jhin · ADC
4 / 11 / 14
56.3% KP
25,363
19.5% share
14,450g
210 CS · 6.7/m
抖音布丁#budin
Pyke · Support
12 / 10 / 11
71.9% KP
17,238
13.3% share
13,659g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
