Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 16 days ago
9 / 4 / 13
K / D / A
59.5%
Kill participation
938.1
Damage / min
16,771g
445.6 gold / min
54
8 placed · 9 cleared
302
8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Herta#Hokai
Corki · Top
7 / 4 / 12
51.4% KP
30,453
19.5% share
14,516g
275 CS · 7.3/m
Odysseus#KR131
Taliyah · Jungle
13 / 4 / 19
86.5% KP
49,028
31.4% share
21,432g
308 CS · 8.2/m
Naruto#Helix
Yone · Mid
9 / 4 / 13
59.5% KP
35,305
22.6% share
16,771g
302 CS · 8/m
흥분한박상원#03서면
Yunara · ADC
6 / 6 / 15
56.8% KP
30,650
19.6% share
21,147g
371 CS · 9.9/m
YQYQ#KR1
Lulu · Support
2 / 5 / 25
73% KP
10,746
6.9% share
11,022g
34 CS · 0.9/m
Red side
DefeatRaiderGO#TWTV0
Veigar · Top
6 / 3 / 4
43.5% KP
27,565
29.4% share
18,609g
362 CS · 9.6/m
전설의용사김창동#canna
Lee Sin · Jungle
5 / 10 / 8
56.5% KP
15,193
16.2% share
13,792g
212 CS · 5.6/m
yassuo#칼 날
Yasuo · Mid
6 / 5 / 4
43.5% KP
16,523
17.6% share
16,986g
317 CS · 8.4/m
도은모찌#사랑해
Zeri · ADC
5 / 8 / 6
47.8% KP
26,675
28.4% share
17,769g
325 CS · 8.6/m
노익스강#noex
Alistar · Support
1 / 11 / 15
69.6% KP
7,960
8.5% share
10,125g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
