Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 6 hours ago
0 / 5 / 20
K / D / A
50%
Kill participation
169.1
Damage / min
9,727g
278.3 gold / min
126
60 placed · 14 cleared
28
0.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisara Yagyu#執行者
Yone · Top
25 / 2 / 4
72.5% KP
68,091
46.1% share
23,633g
332 CS · 9.5/m
DNS Pyosik#KR2
Vi · Jungle
5 / 11 / 9
35% KP
15,385
10.4% share
13,291g
207 CS · 5.9/m
WBG招641950117#WBG
Cassiopeia · Mid
5 / 10 / 15
50% KP
29,169
19.8% share
14,129g
237 CS · 6.8/m
let it be#0815
Kai'Sa · ADC
5 / 8 / 10
37.5% KP
29,059
19.7% share
17,122g
298 CS · 8.5/m
Naruto#Helix
Alistar · Support
0 / 5 / 20
50% KP
5,909
4% share
9,727g
28 CS · 0.8/m
Red side
DefeatBonnie#0314
Gragas · Top
0 / 12 / 7
19.4% KP
11,351
8.4% share
9,074g
177 CS · 5.1/m
Simsons#spfd
Lee Sin · Jungle
9 / 4 / 20
80.6% KP
26,398
19.5% share
16,075g
225 CS · 6.4/m
BebePink#KR 1
Aurora · Mid
8 / 8 / 11
52.8% KP
41,269
30.6% share
14,416g
288 CS · 8.2/m
소년가장 원딜#KR1
Zeri · ADC
17 / 7 / 8
69.4% KP
46,873
34.7% share
24,842g
402 CS · 11.5/m
헤안나 스미레#탕 쿠쿠
Rell · Support
2 / 9 / 27
80.6% KP
9,159
6.8% share
9,907g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
