Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Normal Draft · 91 days ago
12 / 7 / 8
K / D / A
46.5%
Kill participation
1,706
Damage / min
18,548g
612.8 gold / min
21
11 placed · 0 cleared
310
10.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbreaker#1653
Aatrox · Top
8 / 7 / 6
26.4% KP
31,873
19.7% share
12,847g
215 CS · 7.1/m
콘나티키#KR1
Sylas · Jungle
12 / 7 / 17
54.7% KP
42,414
26.2% share
15,050g
204 CS · 6.7/m
잘하고싶다#3132
Locke · Mid
14 / 12 / 7
39.6% KP
31,729
19.6% share
14,585g
178 CS · 5.9/m
초롱파더#KR1
Qiyana · ADC
16 / 10 / 9
47.2% KP
45,908
28.4% share
16,862g
194 CS · 6.4/m
yaya#YQFXX
Lulu · Support
3 / 7 / 30
62.3% KP
9,909
6.1% share
10,648g
36 CS · 1.2/m
Red side
Victory화가매일나는김춘식#1234
Mordekaiser · Top
9 / 14 / 1
23.3% KP
29,115
18.4% share
12,727g
169 CS · 5.6/m
곽팔돈#KR1
Lee Sin · Jungle
5 / 8 / 19
55.8% KP
28,961
18.3% share
12,766g
190 CS · 6.3/m
Odysseus#KR131
Ryze · Mid
12 / 7 / 8
46.5% KP
51,635
32.7% share
18,548g
310 CS · 10.2/m
골목대장 빵셔틀#KR1
Lucian · ADC
14 / 10 / 6
46.5% KP
35,175
22.2% share
15,618g
195 CS · 6.4/m
여린 제비꽃#7999
Blitzcrank · Support
3 / 14 / 20
53.5% KP
13,250
8.4% share
9,647g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
