Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Summoner's Rift · 90 days ago
6 / 3 / 5
K / D / A
35.5%
Kill participation
1,033.9
Damage / min
15,869g
852.4 gold / min
17
3 placed · 1 cleared
167
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat할복자살변사체#KR1
Heimerdinger · Top
4 / 5 / 2
20.7% KP
12,362
16.3% share
14,097g
160 CS · 8.6/m
1999522del#KR1
Ekko · Jungle
5 / 7 / 8
44.8% KP
14,886
19.6% share
13,255g
102 CS · 5.5/m
하놀리#0523
Azir · Mid
2 / 7 / 4
20.7% KP
11,312
14.9% share
12,086g
119 CS · 6.4/m
ll블리츠크랭크ll#KR1
Blitzcrank · ADC
10 / 6 / 3
44.8% KP
18,370
24.2% share
13,027g
45 CS · 2.4/m
나도더잘하고시퍼#KR1
LeBlanc · Support
8 / 6 / 9
58.6% KP
18,925
24.9% share
13,592g
37 CS · 2/m
Red side
VictoryHaku#KR7
Yone · Top
5 / 7 / 3
25.8% KP
13,415
14.2% share
15,258g
156 CS · 8.4/m
Odysseus#KR131
Aurelion Sol · Jungle
6 / 3 / 5
35.5% KP
19,247
20.4% share
15,869g
167 CS · 9/m
moz#art
Locke · Mid
10 / 10 / 2
38.7% KP
19,137
20.3% share
13,711g
99 CS · 5.3/m
Shauna Vayne#KR4
Kog'Maw · ADC
8 / 4 / 9
54.8% KP
35,831
38% share
17,003g
155 CS · 8.3/m
밍 큐#밍 큐
Lulu · Support
2 / 5 / 12
45.2% KP
6,662
7.1% share
13,626g
21 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
