Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Summoner's Rift · 89 days ago
7 / 9 / 18
K / D / A
55.6%
Kill participation
1,906.5
Damage / min
21,357g
912 gold / min
15
2 placed · 1 cleared
175
7.5 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory41세 노장의 마지막 투혼#2745
Sion · Top
4 / 13 / 6
22.2% KP
28,063
14.3% share
19,762g
180 CS · 7.7/m
Odysseus#KR131
Singed · Jungle
7 / 9 / 18
55.6% KP
44,643
22.7% share
21,357g
175 CS · 7.5/m
팀운이좋았으면#KR8
Locke · Mid
15 / 10 / 6
46.7% KP
39,984
20.4% share
21,070g
79 CS · 3.4/m
Shauna Vayne#KR4
Jhin · ADC
15 / 13 / 13
62.2% KP
65,187
33.2% share
23,815g
169 CS · 7.2/m
밍 큐#밍 큐
Seraphine · Support
4 / 8 / 26
66.7% KP
18,460
9.4% share
21,161g
28 CS · 1.2/m
Red side
Defeat클레드#1717
Kled · Top
18 / 10 / 5
43.4% KP
56,624
32.7% share
27,978g
202 CS · 8.6/m
Elise#0508
Naafiri · Jungle
10 / 7 / 5
28.3% KP
31,400
18.1% share
19,801g
149 CS · 6.4/m
오조롱#KR1
Lux · Mid
5 / 7 / 15
37.7% KP
22,407
12.9% share
19,299g
101 CS · 4.3/m
물개는 고등어와 참치 둘 중에#무었을골랐
Camille · ADC
12 / 11 / 14
49.1% KP
46,785
27% share
20,333g
94 CS · 4/m
Misfit#0123
Seraphine · Support
8 / 10 / 21
54.7% KP
16,000
9.2% share
19,293g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
