Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 86 days ago
17 / 6 / 16
K / D / A
55.9%
Kill participation
1,452.7
Damage / min
17,993g
594.8 gold / min
32
4 placed · 5 cleared
265
8.8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHuanmie#KR1
Yone · Top
10 / 7 / 6
27.1% KP
27,597
19.9% share
15,191g
226 CS · 7.5/m
Odysseus#KR131
Taliyah · Jungle
17 / 6 / 16
55.9% KP
43,943
31.7% share
17,993g
265 CS · 8.8/m
외 걸#KR1
Locke · Mid
13 / 6 / 7
33.9% KP
20,352
14.7% share
13,061g
199 CS · 6.6/m
민하랑#KR1
Xerath · ADC
8 / 4 / 19
45.8% KP
21,674
15.6% share
17,339g
242 CS · 8/m
향 유#KR1
Camille · Support
11 / 4 / 20
52.5% KP
24,978
18% share
13,165g
38 CS · 1.3/m
Red side
Defeat쿠제 시즈카#day67
Jayce · Top
6 / 13 / 3
33.3% KP
23,586
22.6% share
13,292g
233 CS · 7.7/m
롤토체스 필승#KR1
Lee Sin · Jungle
6 / 9 / 9
55.6% KP
15,931
15.2% share
12,518g
162 CS · 5.4/m
vmfhrkRnadldpdy#KR1
Galio · Mid
0 / 12 / 11
40.7% KP
14,069
13.5% share
9,182g
191 CS · 6.3/m
로밍가는원딜#KR1
Lucian · ADC
10 / 12 / 6
59.3% KP
26,123
25% share
16,054g
235 CS · 7.8/m
약 자 멸 시#short
Karma · Support
5 / 13 / 12
63% KP
24,857
23.8% share
10,645g
52 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
