Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 85 days ago
12 / 8 / 7
K / D / A
65.5%
Kill participation
1,809.4
Damage / min
14,270g
568.5 gold / min
18
10 placed · 0 cleared
174
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRascal#1231
Yone · Top
5 / 13 / 2
24.1% KP
20,982
19.3% share
9,318g
177 CS · 7.1/m
마르르르르르르르#kr12
Hecarim · Jungle
2 / 12 / 10
41.4% KP
12,056
11.1% share
8,532g
114 CS · 4.5/m
Odysseus#KR131
Taliyah · Mid
12 / 8 / 7
65.5% KP
45,417
41.8% share
14,270g
174 CS · 6.9/m
Axnix#0718
Xerath · ADC
2 / 6 / 8
34.5% KP
15,990
14.7% share
10,381g
195 CS · 7.8/m
Lapa#ark
Pyke · Support
8 / 12 / 8
55.2% KP
14,091
13% share
11,479g
19 CS · 0.8/m
Red side
VictoryVauundy#KR1
Renekton · Top
17 / 6 / 6
45.1% KP
27,284
25.6% share
14,649g
218 CS · 8.7/m
박 차 눌#안 녕
Jarvan IV · Jungle
9 / 4 / 13
43.1% KP
13,967
13.1% share
12,473g
160 CS · 6.4/m
늙어간다#KR2
Aurora · Mid
4 / 9 / 13
33.3% KP
17,584
16.5% share
10,151g
147 CS · 5.9/m
긴장해라 페이즈#T 1
Swain · ADC
6 / 3 / 10
31.4% KP
17,469
16.4% share
13,064g
230 CS · 9.2/m
앙모기띠#앙기모
Pantheon · Support
15 / 7 / 12
52.9% KP
30,128
28.3% share
11,893g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
