Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 84 days ago
11 / 11 / 10
K / D / A
44.7%
Kill participation
1,314.5
Damage / min
15,763g
499.9 gold / min
32
11 placed · 4 cleared
257
8.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뭉남쿤#2000
K'Sante · Top
13 / 6 / 10
48.9% KP
29,306
21% share
14,202g
207 CS · 6.6/m
15서렌 장인#kr2
Elise · Jungle
16 / 6 / 11
57.4% KP
28,458
20.4% share
16,475g
196 CS · 6.2/m
Odysseus#KR131
Taliyah · Mid
11 / 11 / 10
44.7% KP
41,452
29.7% share
15,763g
257 CS · 8.2/m
도무현 fan#예아예아
Sivir · ADC
2 / 11 / 10
25.5% KP
25,039
18% share
14,970g
281 CS · 8.9/m
DuKong#2008
Camille · Support
5 / 12 / 13
38.3% KP
15,154
10.9% share
10,545g
33 CS · 1/m
Red side
Victory게놈1#우르곳
Urgot · Top
4 / 15 / 6
21.7% KP
15,859
11.3% share
11,793g
183 CS · 5.8/m
woxinrubing#KR1
Graves · Jungle
6 / 11 / 13
41.3% KP
20,552
14.7% share
13,855g
174 CS · 5.5/m
뮤탈리스크#1123
LeBlanc · Mid
13 / 7 / 12
54.3% KP
32,821
23.4% share
16,041g
218 CS · 6.9/m
Lueur#C 1
Yunara · ADC
18 / 8 / 12
65.2% KP
57,978
41.4% share
24,157g
305 CS · 9.7/m
buff plz#KR1
Janna · Support
5 / 6 / 27
69.6% KP
12,772
9.1% share
11,767g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
