Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 83 days ago
9 / 7 / 16
K / D / A
71.4%
Kill participation
1,312.6
Damage / min
17,971g
507.4 gold / min
51
14 placed · 13 cleared
332
9.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory저그 날날이#KR1
Azir · Top
10 / 11 / 9
54.3% KP
27,856
20.9% share
14,444g
173 CS · 4.9/m
어린이 보호구역 풀악셀 레이서#Nunu
Nunu & Willump · Jungle
6 / 6 / 16
62.9% KP
17,409
13.1% share
16,250g
296 CS · 8.4/m
Odysseus#KR131
Taliyah · Mid
9 / 7 / 16
71.4% KP
46,487
34.9% share
17,971g
332 CS · 9.4/m
엽국자#KR1
Jhin · ADC
5 / 5 / 13
51.4% KP
29,326
22% share
18,460g
323 CS · 9.1/m
이기길바랄게#KR1
Nautilus · Support
5 / 7 / 21
74.3% KP
12,118
9.1% share
11,325g
40 CS · 1.1/m
Red side
Defeat하루살이#astx
Pantheon · Top
17 / 6 / 12
80.6% KP
37,343
33.2% share
17,126g
206 CS · 5.8/m
Still Life#BYGG8
Lee Sin · Jungle
10 / 4 / 15
69.4% KP
26,768
23.8% share
17,160g
230 CS · 6.5/m
얼그레이#999
Irelia · Mid
7 / 11 / 9
44.4% KP
22,940
20.4% share
16,819g
294 CS · 8.3/m
예 현#KR1
Syndra · ADC
2 / 6 / 14
44.4% KP
19,911
17.7% share
14,936g
287 CS · 8.1/m
포커싱#cc연계
Rakan · Support
0 / 8 / 23
63.9% KP
5,511
4.9% share
10,307g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
