Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 82 days ago
8 / 8 / 13
K / D / A
43.8%
Kill participation
891
Damage / min
13,019g
469.2 gold / min
36
5 placed · 6 cleared
198
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory유찬송#박보끼
Viego · Top
4 / 10 / 7
22.9% KP
19,067
13.8% share
11,102g
189 CS · 6.8/m
Odysseus#KR131
Taliyah · Jungle
8 / 8 / 13
43.8% KP
24,724
17.9% share
13,019g
198 CS · 7.1/m
슉슉잉#KNR01
Kayle · Mid
16 / 1 / 3
39.6% KP
40,036
28.9% share
18,653g
353 CS · 12.7/m
아 뜨#ART
Kai'Sa · ADC
10 / 5 / 9
39.6% KP
24,756
17.9% share
16,435g
231 CS · 8.3/m
이토시 사에#2004
Pantheon · Support
10 / 6 / 17
56.3% KP
29,727
21.5% share
12,128g
31 CS · 1.1/m
Red side
Defeat본명계#KR1
Jax · Top
11 / 6 / 3
46.7% KP
20,608
21.9% share
14,606g
209 CS · 7.5/m
Starburst Stream#s t
Hecarim · Jungle
5 / 8 / 8
43.3% KP
15,885
16.8% share
13,143g
225 CS · 8.1/m
끝까지게임하면이겨줄게#Ahn
Zeri · Mid
2 / 8 / 3
16.7% KP
16,166
17.1% share
11,254g
254 CS · 9.2/m
Chang Min #KR1
Cassiopeia · ADC
11 / 14 / 1
40% KP
28,311
30% share
13,495g
190 CS · 6.8/m
매일 졸아요#KR1
Hwei · Support
1 / 12 / 5
20% KP
13,335
14.1% share
8,033g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
