Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 82 days ago
12 / 6 / 10
K / D / A
48.9%
Kill participation
887.3
Damage / min
15,441g
511 gold / min
36
11 placed · 5 cleared
251
8.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory잔나비#3221
Wukong · Top
3 / 7 / 10
28.9% KP
15,290
13.8% share
10,605g
165 CS · 5.5/m
아 뜨#ART
Nocturne · Jungle
11 / 9 / 17
62.2% KP
18,600
16.8% share
14,466g
161 CS · 5.3/m
Odysseus#KR131
Taliyah · Mid
12 / 6 / 10
48.9% KP
26,812
24.2% share
15,441g
251 CS · 8.3/m
DouyuTV 050899#KR1
Vel'Koz · ADC
13 / 2 / 12
55.6% KP
26,594
24% share
16,592g
228 CS · 7.5/m
趙泳勳#0521
Pantheon · Support
6 / 9 / 18
53.3% KP
23,435
21.2% share
11,902g
44 CS · 1.5/m
Red side
DefeatHLE Achael#07118
Rumble · Top
9 / 8 / 8
51.5% KP
29,490
26.7% share
13,967g
235 CS · 7.8/m
가장 오래된 꿈#독 자
Zed · Jungle
8 / 7 / 10
54.5% KP
30,839
27.9% share
16,053g
228 CS · 7.5/m
遥望未来一片混沌#0607
Riven · Mid
6 / 10 / 7
39.4% KP
17,094
15.5% share
14,417g
207 CS · 6.9/m
AnnoyDream#Loves
Xerath · ADC
3 / 9 / 8
33.3% KP
13,615
12.3% share
11,670g
195 CS · 6.5/m
Mitsuki#TES1
Elise · Support
7 / 11 / 9
48.5% KP
19,402
17.6% share
10,727g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
