Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 82 days ago
14 / 12 / 13
K / D / A
77.1%
Kill participation
1,337.4
Damage / min
18,100g
547.9 gold / min
30
3 placed · 5 cleared
277
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
12
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat진짜진짜황순호#순호입니다
Gangplank · Top
9 / 9 / 12
60% KP
33,271
24.9% share
16,142g
264 CS · 8/m
Odysseus#KR131
Taliyah · Jungle
14 / 12 / 13
77.1% KP
44,179
33% share
18,100g
277 CS · 8.4/m
웅키치#KR1
Yone · Mid
3 / 13 / 12
42.9% KP
16,687
12.5% share
10,271g
198 CS · 6/m
그때 그시절 그녀#KR1
Viktor · ADC
3 / 8 / 13
45.7% KP
25,077
18.8% share
14,040g
273 CS · 8.3/m
小小尼#0716
Bard · Support
6 / 11 / 16
62.9% KP
14,483
10.8% share
11,184g
34 CS · 1/m
Red side
VictoryBurdol#1225
Azir · Top
6 / 7 / 12
34% KP
31,496
19.4% share
14,193g
238 CS · 7.2/m
MIKOS#Mio韩服
Rek'Sai · Jungle
3 / 6 / 18
39.6% KP
10,567
6.5% share
13,889g
176 CS · 5.3/m
originalgimchi#КR1
Tryndamere · Mid
18 / 8 / 6
45.3% KP
49,863
30.6% share
18,948g
252 CS · 7.6/m
장 댕#2377
Syndra · ADC
21 / 2 / 4
47.2% KP
48,593
29.9% share
22,040g
264 CS · 8/m
is for you#kr0
Pantheon · Support
5 / 12 / 19
45.3% KP
22,171
13.6% share
12,589g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
