Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 81 days ago
12 / 4 / 10
K / D / A
52.4%
Kill participation
1,266.3
Damage / min
18,958g
561.7 gold / min
49
6 placed · 14 cleared
286
8.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory분노의 변선생#KR1
Zilean · Top
2 / 6 / 11
31% KP
11,694
8.7% share
11,724g
225 CS · 6.7/m
抖音小阿鬼#Mio韩服
Graves · Jungle
11 / 7 / 15
61.9% KP
36,852
27.5% share
17,999g
271 CS · 8/m
Odysseus#KR131
LeBlanc · Mid
12 / 4 / 10
52.4% KP
42,736
31.9% share
18,958g
286 CS · 8.5/m
우 리#사 랑
Karthus · ADC
12 / 8 / 5
40.5% KP
33,102
24.7% share
18,239g
313 CS · 9.3/m
PaBa#0220
Shen · Support
5 / 6 / 22
64.3% KP
9,388
7% share
11,701g
32 CS · 0.9/m
Red side
Defeathide on top#open
Ambessa · Top
2 / 7 / 3
16.1% KP
17,463
15.5% share
12,383g
255 CS · 7.6/m
앨리스#Mio韩服
Ekko · Jungle
9 / 8 / 4
41.9% KP
20,711
18.4% share
15,412g
225 CS · 6.7/m
CƯỜNG CƠ TRƯỞNG#RANK1
Qiyana · Mid
5 / 11 / 10
48.4% KP
24,336
21.6% share
12,165g
228 CS · 6.8/m
딩거 안함#KR2
Heimerdinger · ADC
8 / 7 / 8
51.6% KP
32,227
28.6% share
16,609g
281 CS · 8.3/m
김태봉이#KR1
Shaco · Support
7 / 9 / 9
51.6% KP
17,850
15.9% share
11,867g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
