Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 80 days ago
22 / 6 / 8
K / D / A
73.2%
Kill participation
1,352.4
Damage / min
28,833g
607.4 gold / min
69
7 placed · 17 cleared
407
8.6 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythemmixao#2008
Renekton · Top
5 / 5 / 21
51% KP
40,314
18.7% share
20,488g
360 CS · 7.6/m
方宁奇亚娜#Mio韩服
Jayce · Jungle
12 / 12 / 15
52.9% KP
55,398
25.7% share
25,040g
300 CS · 6.3/m
끝까지 포기하지말자#never
Fizz · Mid
18 / 11 / 13
60.8% KP
53,175
24.6% share
25,287g
369 CS · 7.8/m
조용히해#潔世一
Jhin · ADC
14 / 6 / 17
60.8% KP
50,770
23.5% share
24,907g
372 CS · 7.8/m
Universe#zy1
Shen · Support
2 / 7 / 31
64.7% KP
16,085
7.5% share
14,721g
49 CS · 1/m
Red side
Defeat초보 카이팅#KR1
Jax · Top
2 / 14 / 5
17.1% KP
28,361
14% share
16,280g
273 CS · 5.8/m
Odysseus#KR131
Taliyah · Jungle
22 / 6 / 8
73.2% KP
64,194
31.6% share
28,833g
407 CS · 8.6/m
POUt#QQ1
Yone · Mid
9 / 13 / 8
41.5% KP
50,298
24.8% share
21,853g
412 CS · 8.7/m
ioio2#KR1
Viktor · ADC
7 / 7 / 10
41.5% KP
47,032
23.2% share
23,416g
426 CS · 9/m
차이로이#kr3
Nautilus · Support
1 / 11 / 21
53.7% KP
13,265
6.5% share
13,768g
44 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
