Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 80 days ago
7 / 11 / 5
K / D / A
34.3%
Kill participation
1,070.5
Damage / min
15,657g
457.1 gold / min
49
14 placed · 4 cleared
259
7.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Aatrox KR#KR1
Aatrox · Top
4 / 12 / 7
31.4% KP
23,351
15% share
10,653g
178 CS · 5.2/m
화이트 앨범#KR1
Nocturne · Jungle
13 / 6 / 9
62.9% KP
32,122
20.6% share
16,942g
219 CS · 6.4/m
Odysseus#KR131
Taliyah · Mid
7 / 11 / 5
34.3% KP
36,664
23.5% share
15,657g
259 CS · 7.6/m
Neth3rworld#0918
Heimerdinger · ADC
5 / 13 / 11
45.7% KP
37,909
24.3% share
14,518g
205 CS · 6/m
지선누나 이쁘다#1004
Pantheon · Support
6 / 15 / 12
51.4% KP
25,835
16.6% share
11,842g
47 CS · 1.4/m
Red side
VictoryZHI HE SHOU WU#KR1
Aurora · Top
10 / 6 / 9
33.9% KP
39,129
22.1% share
13,671g
172 CS · 5/m
앗방구나온다#КR1
Sylas · Jungle
5 / 11 / 11
28.6% KP
19,513
11% share
13,103g
212 CS · 6.2/m
抖音丶师承旭神#LBYJ
Zed · Mid
13 / 4 / 8
37.5% KP
45,866
25.9% share
17,012g
240 CS · 7/m
털봐라 털#PRO
Smolder · ADC
21 / 9 / 15
64.3% KP
54,964
31% share
22,719g
278 CS · 8.1/m
짜증범벅#KR2
Elise · Support
7 / 6 / 23
53.6% KP
17,843
10.1% share
12,655g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
