Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 79 days ago
13 / 3 / 15
K / D / A
71.8%
Kill participation
1,516.3
Damage / min
15,469g
595.3 gold / min
28
10 placed · 5 cleared
273
10.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhyw#888
Jax · Top
13 / 2 / 4
43.6% KP
30,284
25.5% share
12,618g
166 CS · 6.4/m
稳当人#外卖员
Qiyana · Jungle
6 / 7 / 12
46.2% KP
21,888
18.5% share
12,105g
167 CS · 6.4/m
Odysseus#KR131
Taliyah · Mid
13 / 3 / 15
71.8% KP
39,399
33.2% share
15,469g
273 CS · 10.5/m
김동크롱#크와앙
Viktor · ADC
3 / 9 / 9
30.8% KP
14,606
12.3% share
10,229g
176 CS · 6.8/m
狐の鉤爪を解き放って#病即消滅
Camille · Support
4 / 10 / 13
43.6% KP
12,402
10.5% share
9,562g
25 CS · 1/m
Red side
DefeatKamioMisuzu#1002
Kled · Top
1 / 10 / 7
25.8% KP
16,603
17.6% share
8,179g
141 CS · 5.4/m
Pizano#KR1
Lee Sin · Jungle
6 / 7 / 10
51.6% KP
14,296
15.1% share
10,508g
145 CS · 5.6/m
Yoki#aaa
Diana · Mid
2 / 10 / 9
35.5% KP
12,855
13.6% share
8,824g
176 CS · 6.8/m
미드가내현#0207
Viego · ADC
10 / 6 / 4
45.2% KP
24,179
25.6% share
14,219g
215 CS · 8.3/m
앨리시아 제#정글러
LeBlanc · Support
12 / 6 / 11
74.2% KP
26,435
28% share
10,903g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
