Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Solo/Duo · 79 days ago
10 / 3 / 11
K / D / A
60%
Kill participation
1,170.2
Damage / min
16,333g
495.4 gold / min
37
2 placed · 5 cleared
232
7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquit#ngm
Sion · Top
2 / 6 / 13
50% KP
26,641
19.4% share
13,438g
225 CS · 6.8/m
MINWAY#KR123
Kindred · Jungle
11 / 5 / 5
53.3% KP
27,117
19.8% share
16,817g
229 CS · 6.9/m
2028 03 07#0614
Akali · Mid
6 / 8 / 10
53.3% KP
33,123
24.2% share
13,216g
235 CS · 7.1/m
우리 애기 지영이#KR2
Aurelion Sol · ADC
8 / 8 / 11
63.3% KP
30,483
22.2% share
16,567g
245 CS · 7.4/m
renmeixinshan#2003
Sona · Support
3 / 8 / 19
73.3% KP
19,663
14.3% share
10,400g
20 CS · 0.6/m
Red side
Victory趙泳勳#0521
Mordekaiser · Top
11 / 6 / 7
51.4% KP
58,367
32.2% share
16,293g
265 CS · 8/m
Odysseus#KR131
Shaco · Jungle
10 / 3 / 11
60% KP
38,579
21.3% share
16,333g
232 CS · 7/m
첫눈이 내리면 좋겠어#2009
Yone · Mid
5 / 10 / 4
25.7% KP
29,802
16.5% share
12,807g
269 CS · 8.2/m
에필로그#S T
Jhin · ADC
7 / 4 / 11
51.4% KP
40,677
22.5% share
17,709g
282 CS · 8.6/m
마법공학 상자#KRl
Bard · Support
2 / 7 / 20
62.9% KP
13,696
7.6% share
10,366g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
