Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 78 days ago
12 / 5 / 12
K / D / A
68.6%
Kill participation
1,467.9
Damage / min
21,254g
521.8 gold / min
52
16 placed · 9 cleared
385
9.5 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbababaabam#KR1
Sylas · Top
2 / 14 / 8
28.6% KP
24,779
14.9% share
13,923g
214 CS · 5.3/m
Im noob777#777
Shyvana · Jungle
7 / 7 / 14
60% KP
36,474
22% share
18,676g
285 CS · 7/m
Odysseus#KR131
Taliyah · Mid
12 / 5 / 12
68.6% KP
59,794
36% share
21,254g
385 CS · 9.5/m
정글먹는 순돌이#wow
Master Yi · ADC
10 / 8 / 5
42.9% KP
32,302
19.5% share
17,838g
216 CS · 5.3/m
haiyaoduojiu#1112
Blitzcrank · Support
4 / 7 / 17
60% KP
12,615
7.6% share
13,100g
51 CS · 1.3/m
Red side
VictoryHLE 팬서#KR1
Varus · Top
7 / 7 / 19
63.4% KP
36,863
21.8% share
18,659g
342 CS · 8.4/m
명치에팔콘펀치꽂는이도윤#KR1
Bel'Veth · Jungle
15 / 6 / 14
70.7% KP
39,657
23.5% share
21,688g
336 CS · 8.2/m
Sanling#FPX
Viktor · Mid
11 / 8 / 18
70.7% KP
51,567
30.5% share
19,009g
330 CS · 8.1/m
강 철#샤 넬
Corki · ADC
7 / 9 / 6
31.7% KP
32,290
19.1% share
21,765g
417 CS · 10.2/m
Let me sup#KR1
Thresh · Support
1 / 5 / 30
75.6% KP
8,420
5% share
11,601g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
