Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 77 days ago
7 / 9 / 7
K / D / A
58.3%
Kill participation
815
Damage / min
10,571g
463.6 gold / min
22
8 placed · 4 cleared
164
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStandard#811
Jax · Top
4 / 5 / 2
25% KP
16,401
23% share
9,153g
181 CS · 7.9/m
TTTTTTTTTTTTTTTT#AAAA
Nidalee · Jungle
6 / 8 / 7
54.2% KP
11,970
16.8% share
9,984g
134 CS · 5.9/m
Odysseus#KR131
Taliyah · Mid
7 / 9 / 7
58.3% KP
18,582
26.1% share
10,571g
164 CS · 7.2/m
FAad#2007
Ezreal · ADC
4 / 8 / 4
33.3% KP
14,460
20.3% share
10,920g
195 CS · 8.6/m
Universe#zy1
Camille · Support
3 / 11 / 7
41.7% KP
9,807
13.8% share
7,565g
30 CS · 1.3/m
Red side
Victory정휘찬#공익요원
Jayce · Top
4 / 5 / 8
30% KP
17,354
17.5% share
10,234g
208 CS · 9.1/m
정글먹는 순돌이#wow
Master Yi · Jungle
13 / 6 / 11
60% KP
28,074
28.3% share
12,645g
148 CS · 6.5/m
쿼카콜라#기여오
Orianna · Mid
10 / 4 / 16
65% KP
23,036
23.2% share
11,873g
172 CS · 7.5/m
죽을 만큼 아파서#Alive
Viktor · ADC
11 / 4 / 10
52.5% KP
25,919
26.1% share
13,052g
184 CS · 8.1/m
Night one#KR1
Alistar · Support
2 / 5 / 21
57.5% KP
4,799
4.8% share
7,235g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
