Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 75 days ago
4 / 7 / 13
K / D / A
63%
Kill participation
868.6
Damage / min
13,703g
415 gold / min
43
13 placed · 7 cleared
269
8.1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#KR131
Taliyah · Top
4 / 7 / 13
63% KP
28,679
25.3% share
13,703g
269 CS · 8.1/m
NoRoo#T 1
Ivern · Jungle
3 / 3 / 20
85.2% KP
10,400
9.2% share
12,266g
204 CS · 6.2/m
이니쉬#KR2
Yone · Mid
6 / 6 / 8
51.9% KP
23,464
20.7% share
14,814g
299 CS · 9.1/m
NinjaKiwi#KoR
Tristana · ADC
13 / 3 / 7
74.1% KP
42,442
37.5% share
21,255g
330 CS · 10/m
Dorian#0404
Alistar · Support
1 / 5 / 21
81.5% KP
8,248
7.3% share
8,846g
20 CS · 0.6/m
Red side
Defeat2008 04 09#KR2
Ambessa · Top
7 / 6 / 3
41.7% KP
22,858
22.2% share
13,743g
256 CS · 7.8/m
악마의삶 이종하#KR1
Jarvan IV · Jungle
2 / 6 / 14
66.7% KP
15,041
14.6% share
11,932g
190 CS · 5.8/m
로키의 코 드리블#2004
Orianna · Mid
9 / 4 / 8
70.8% KP
31,511
30.6% share
14,192g
260 CS · 7.9/m
Bmav#0510
Viktor · ADC
4 / 4 / 7
45.8% KP
26,234
25.5% share
12,934g
274 CS · 8.3/m
Jasmine#0811
Rell · Support
2 / 8 / 13
62.5% KP
7,382
7.2% share
8,892g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
