Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 74 days ago
3 / 8 / 8
K / D / A
84.6%
Kill participation
966.6
Damage / min
12,637g
422.9 gold / min
23
13 placed · 1 cleared
239
8 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat누군가의 개입을 받고 있습니다#매튜렁
Jayce · Top
3 / 7 / 3
46.2% KP
25,540
28.2% share
11,870g
253 CS · 8.5/m
sirius#6507
Bel'Veth · Jungle
2 / 5 / 4
46.2% KP
8,973
9.9% share
12,709g
227 CS · 7.6/m
Deok Jin#2007
Cassiopeia · Mid
2 / 8 / 4
46.2% KP
18,867
20.8% share
10,714g
214 CS · 7.2/m
Odysseus#KR131
Taliyah · ADC
3 / 8 / 8
84.6% KP
28,885
31.9% share
12,637g
239 CS · 8/m
어색했#7766
Blitzcrank · Support
3 / 12 / 4
53.8% KP
8,238
9.1% share
8,971g
34 CS · 1.1/m
Red side
VictoryAfterglow#1112
Sion · Top
3 / 2 / 9
30.8% KP
20,023
16.4% share
11,417g
222 CS · 7.4/m
Back2Back#1111
Zaahen · Jungle
7 / 3 / 14
53.8% KP
19,121
15.6% share
15,063g
251 CS · 8.4/m
ying#97998
Syndra · Mid
7 / 2 / 9
41% KP
23,149
18.9% share
12,566g
228 CS · 7.6/m
간디도롤하면폭력#레문123
Xerath · ADC
11 / 3 / 12
59% KP
43,126
35.3% share
16,157g
219 CS · 7.3/m
漆黒の氷と炎の魔法使い#KR123
Poppy · Support
11 / 3 / 13
61.5% KP
16,831
13.8% share
11,483g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
