Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 72 days ago
1 / 4 / 4
K / D / A
31.3%
Kill participation
507.4
Damage / min
8,384g
358.5 gold / min
16
9 placed · 0 cleared
192
8.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Olaf · Top
7 / 7 / 4
44% KP
20,945
24.2% share
9,454g
153 CS · 6.5/m
T1 Painter#KR3
Skarner · Jungle
4 / 1 / 11
60% KP
14,455
16.7% share
11,073g
172 CS · 7.4/m
투정꾼#Daemi
Sylas · Mid
8 / 1 / 5
52% KP
20,983
24.3% share
11,101g
181 CS · 7.7/m
BFX Slayer#0415
Ezreal · ADC
4 / 1 / 2
24% KP
21,108
24.4% share
11,047g
231 CS · 9.9/m
BerrGod#KR3
Camille · Support
2 / 6 / 8
40% KP
8,914
10.3% share
7,331g
20 CS · 0.9/m
Red side
DefeatHolder#KR3
Jax · Top
9 / 8 / 1
62.5% KP
21,599
31% share
10,270g
144 CS · 6.2/m
十三day#jug
Lee Sin · Jungle
5 / 5 / 3
50% KP
19,257
27.6% share
9,090g
174 CS · 7.4/m
Odysseus#KR131
Syndra · Mid
1 / 4 / 4
31.3% KP
11,865
17% share
8,384g
192 CS · 8.2/m
Ghost#올라갑니다
Jhin · ADC
1 / 3 / 1
12.5% KP
11,278
16.2% share
8,759g
215 CS · 9.2/m
YoRu#KR7
Taric · Support
0 / 5 / 9
56.3% KP
5,729
8.2% share
6,031g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
