Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 72 days ago
2 / 5 / 2
K / D / A
25%
Kill participation
814.2
Damage / min
8,953g
368.4 gold / min
21
9 placed · 5 cleared
227
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatoriginalgimchi#КR1
Tryndamere · Top
3 / 7 / 4
43.8% KP
15,569
19.2% share
7,902g
155 CS · 6.4/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
1 / 7 / 7
50% KP
10,719
13.2% share
9,124g
182 CS · 7.5/m
Odysseus#KR131
Azir · Mid
2 / 5 / 2
25% KP
19,784
24.4% share
8,953g
227 CS · 9.3/m
BFX Slayer#0415
Ziggs · ADC
2 / 4 / 7
56.3% KP
19,197
23.7% share
10,907g
227 CS · 9.3/m
Celine#KR33
Camille · Support
8 / 5 / 7
93.8% KP
15,713
19.4% share
9,538g
22 CS · 0.9/m
Red side
VictoryPerfecT#132
Nidalee · Top
2 / 2 / 5
25% KP
18,197
19.3% share
11,051g
223 CS · 9.2/m
KRX Vincenzo#KR4
Lee Sin · Jungle
15 / 1 / 6
75% KP
29,801
31.7% share
14,982g
202 CS · 8.3/m
Sama#水原铃瑞
Ryze · Mid
6 / 3 / 5
39.3% KP
20,532
21.8% share
12,208g
253 CS · 10.4/m
chesterbb#0811
Ambessa · ADC
4 / 3 / 7
39.3% KP
14,632
15.5% share
12,384g
227 CS · 9.3/m
weqeozcd#0909
Shen · Support
1 / 7 / 15
57.1% KP
10,973
11.7% share
7,778g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
