Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 72 days ago
6 / 6 / 8
K / D / A
70%
Kill participation
1,024.7
Damage / min
13,665g
432.9 gold / min
26
4 placed · 7 cleared
282
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Weather#0830
Tristana · Top
2 / 9 / 3
25% KP
30,885
22.6% share
12,376g
236 CS · 7.5/m
와구카운터#아프지
Sylas · Jungle
3 / 12 / 7
50% KP
8,770
6.4% share
11,007g
199 CS · 6.3/m
Odysseus#KR131
LeBlanc · Mid
6 / 6 / 8
70% KP
32,345
23.7% share
13,665g
282 CS · 8.9/m
정 진#이용승
Ezreal · ADC
6 / 4 / 4
50% KP
41,501
30.4% share
14,738g
255 CS · 8.1/m
Ramhaug#2006
Pantheon · Support
3 / 12 / 12
75% KP
23,101
16.9% share
10,512g
42 CS · 1.3/m
Red side
Victoryoriginalgimchi#КR1
Sion · Top
12 / 0 / 10
51.2% KP
22,983
19.8% share
14,787g
233 CS · 7.4/m
죡같네#KR69
Taliyah · Jungle
14 / 4 / 16
69.8% KP
35,468
30.6% share
17,436g
267 CS · 8.5/m
Cird#KR1
Cassiopeia · Mid
8 / 2 / 13
48.8% KP
25,617
22.1% share
14,898g
279 CS · 8.8/m
heisedeyue#OxO
Vayne · ADC
9 / 7 / 7
37.2% KP
21,637
18.7% share
13,366g
220 CS · 7/m
T1 에테르#1225
Leona · Support
0 / 7 / 26
60.5% KP
10,273
8.9% share
9,462g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
