Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 66 days ago
13 / 3 / 16
K / D / A
80.6%
Kill participation
1,284.7
Damage / min
17,505g
633.9 gold / min
32
11 placed · 9 cleared
284
10.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
2 / 5 / 12
38.9% KP
15,044
13.2% share
12,546g
240 CS · 8.7/m
잊어주세요#0202
Shyvana · Jungle
11 / 5 / 17
77.8% KP
31,458
27.6% share
15,271g
214 CS · 7.7/m
奶熊王#枫哥不是区
Yone · Mid
8 / 7 / 8
44.4% KP
25,106
22.1% share
11,863g
190 CS · 6.9/m
Odysseus#KR131
Taliyah · ADC
13 / 3 / 16
80.6% KP
35,479
31.2% share
17,505g
284 CS · 10.3/m
t4k1zz#KR2
Shen · Support
2 / 6 / 21
63.9% KP
6,760
5.9% share
9,246g
27 CS · 1/m
Red side
Defeatliziyen#Gam
Ryze · Top
1 / 3 / 10
44% KP
29,630
28.5% share
13,076g
258 CS · 9.3/m
Juhana#IsYou
Lee Sin · Jungle
8 / 9 / 9
68% KP
14,823
14.2% share
12,847g
172 CS · 6.2/m
저스틴 게이치#7804
Lissandra · Mid
4 / 6 / 9
52% KP
23,238
22.3% share
11,295g
232 CS · 8.4/m
20262026#1111
Ezreal · ADC
6 / 8 / 7
52% KP
20,900
20.1% share
14,212g
230 CS · 8.3/m
BerrGod#KR3
Camille · Support
6 / 10 / 11
68% KP
15,485
14.9% share
9,410g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
