Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 66 days ago
11 / 6 / 13
K / D / A
48%
Kill participation
766.4
Damage / min
15,288g
375.9 gold / min
176
86 placed · 16 cleared
75
1.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliziyen#Gam
Jayce · Top
12 / 10 / 16
54.9% KP
53,048
32.9% share
20,503g
318 CS · 7.8/m
나의본색#KR1
Nidalee · Jungle
4 / 11 / 13
33.3% KP
18,489
11.5% share
17,077g
284 CS · 7/m
Bei7#1003
Talon · Mid
14 / 12 / 11
49% KP
32,716
20.3% share
20,360g
301 CS · 7.4/m
Astra#KR4
Gangplank · ADC
10 / 7 / 15
49% KP
39,002
24.2% share
23,146g
352 CS · 8.7/m
t4k1zz#KR2
Camille · Support
11 / 10 / 13
47.1% KP
17,921
11.1% share
15,214g
39 CS · 1/m
Red side
DefeatHLE 팬서#KR1
Akshan · Top
8 / 16 / 9
34% KP
32,848
15.4% share
15,542g
242 CS · 6/m
안 오면 죽을게#1116
Taliyah · Jungle
11 / 11 / 16
54% KP
54,476
25.5% share
20,445g
342 CS · 8.4/m
yaya#YQFZZ
Qiyana · Mid
14 / 14 / 11
50% KP
57,723
27% share
19,727g
248 CS · 6.1/m
나도 행복하자#KR0
Hwei · ADC
6 / 4 / 14
40% KP
37,414
17.5% share
20,086g
381 CS · 9.4/m
Odysseus#KR131
Pantheon · Support
11 / 6 / 13
48% KP
31,168
14.6% share
15,288g
75 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
