Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 63 days ago
2 / 7 / 2
K / D / A
22.2%
Kill participation
681.3
Damage / min
8,056g
367 gold / min
22
10 placed · 3 cleared
182
8.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
6 / 2 / 5
26.8% KP
15,944
18.4% share
11,257g
225 CS · 10.3/m
Im noob777#777
Pantheon · Jungle
10 / 2 / 10
48.8% KP
20,471
23.6% share
11,578g
157 CS · 7.2/m
봄도둑#KR10
Akali · Mid
9 / 2 / 1
24.4% KP
17,515
20.2% share
11,208g
208 CS · 9.5/m
Whymesodiao#jiaq3
Syndra · ADC
9 / 9 / 9
43.9% KP
21,194
24.4% share
11,172g
165 CS · 7.5/m
hacker troller#2907
Leona · Support
7 / 3 / 15
53.7% KP
11,695
13.5% share
9,130g
39 CS · 1.8/m
Red side
Defeatsongman#KR11
Olaf · Top
1 / 6 / 1
11.1% KP
9,965
14.3% share
7,148g
179 CS · 8.2/m
무감정솔랭기계#2007
Lee Sin · Jungle
5 / 10 / 1
33.3% KP
13,398
19.3% share
8,780g
134 CS · 6.1/m
Odysseus#KR131
Azir · Mid
2 / 7 / 2
22.2% KP
14,955
21.5% share
8,056g
182 CS · 8.3/m
Peyz#KR11
Ezreal · ADC
2 / 10 / 2
22.2% KP
15,480
22.3% share
8,079g
152 CS · 6.9/m
陨落的天才#世一中阳林
Camille · Support
8 / 9 / 6
77.8% KP
15,698
22.6% share
9,400g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
