Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 62 days ago
14 / 5 / 12
K / D / A
76.5%
Kill participation
1,782
Damage / min
18,013g
535.8 gold / min
31
13 placed · 8 cleared
245
7.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory곰팡호#Chzzk
Rumble · Top
6 / 6 / 14
58.8% KP
38,638
22.8% share
13,179g
235 CS · 7/m
guz1vjppr0kut3#2810
Graves · Jungle
7 / 8 / 12
55.9% KP
30,878
18.2% share
15,608g
242 CS · 7.2/m
Odysseus#KR131
Taliyah · Mid
14 / 5 / 12
76.5% KP
59,906
35.4% share
18,013g
245 CS · 7.3/m
오케이션#강민오우
Ezreal · ADC
3 / 8 / 8
32.4% KP
26,921
15.9% share
14,459g
272 CS · 8.1/m
Bluffing#1207
Shen · Support
4 / 6 / 15
55.9% KP
13,122
7.7% share
11,050g
41 CS · 1.2/m
Red side
Defeathacker troller#2907
Nasus · Top
4 / 9 / 9
39.4% KP
28,128
21.9% share
12,658g
223 CS · 6.6/m
DK Solid#마 산
Lee Sin · Jungle
14 / 7 / 9
69.7% KP
36,083
28.1% share
16,199g
187 CS · 5.6/m
Pungyeon#0116
Cassiopeia · Mid
7 / 7 / 9
48.5% KP
28,440
22.1% share
14,939g
282 CS · 8.4/m
Celine#KR33
Seraphine · ADC
5 / 7 / 21
78.8% KP
26,376
20.5% share
14,673g
226 CS · 6.7/m
SIRIUSS#KR 1
Rell · Support
3 / 4 / 22
75.8% KP
9,591
7.5% share
10,550g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
