Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Normal Draft · 53 days ago
20 / 4 / 5
K / D / A
53.2%
Kill participation
2,529.5
Damage / min
15,239g
635 gold / min
23
11 placed · 2 cleared
182
7.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateclipse#3831
K'Sante · Top
5 / 7 / 2
36.8% KP
18,542
29.3% share
9,734g
186 CS · 7.8/m
꼴뚝박#KR1
Kindred · Jungle
5 / 11 / 2
36.8% KP
11,278
17.8% share
9,530g
131 CS · 5.5/m
내가 행복할 수 있을까#미안해
Akali · Mid
6 / 11 / 4
52.6% KP
16,215
25.6% share
9,189g
142 CS · 5.9/m
새 우#9710
Dr. Mundo · ADC
2 / 8 / 5
36.8% KP
13,075
20.6% share
9,488g
170 CS · 7.1/m
Calientacabezas#1234
Senna · Support
1 / 10 / 6
36.8% KP
4,280
6.8% share
6,841g
28 CS · 1.2/m
Red side
Victory뮤뮤뮤뮤#123
Jayce · Top
4 / 6 / 10
29.8% KP
20,935
13.4% share
12,057g
184 CS · 7.7/m
으히히히#5910
Kha'Zix · Jungle
16 / 2 / 4
42.6% KP
33,213
21.3% share
13,660g
195 CS · 8.1/m
구만 말해 인제#1111
Hwei · Mid
5 / 6 / 10
31.9% KP
30,456
19.6% share
11,304g
202 CS · 8.4/m
Odysseus#KR131
Ezreal · ADC
20 / 4 / 5
53.2% KP
60,708
39% share
15,239g
182 CS · 7.6/m
예원이는 그런 거 몰라#오빠가해줘
Yuumi · Support
2 / 1 / 26
59.6% KP
10,362
6.7% share
8,956g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
