Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 36 days ago
1 / 7 / 5
K / D / A
46.2%
Kill participation
405.4
Damage / min
10,508g
420 gold / min
43
9 placed · 6 cleared
197
7.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat평 타#BASIC
Zoe · Top
3 / 5 / 4
53.8% KP
27,507
37.4% share
8,918g
175 CS · 7/m
Odysseus#KR131
Wukong · Jungle
1 / 7 / 5
46.2% KP
10,141
13.8% share
10,508g
197 CS · 7.9/m
Unique#0303
Ekko · Mid
3 / 3 / 3
46.2% KP
14,765
20% share
9,984g
223 CS · 8.9/m
漆黒の氷と炎の魔法使い#KR123
Jhin · ADC
4 / 8 / 2
46.2% KP
15,986
21.7% share
10,417g
206 CS · 8.2/m
クリーチャー#3444
Shen · Support
2 / 6 / 4
46.2% KP
5,244
7.1% share
6,613g
29 CS · 1.2/m
Red side
Victorynizuizhengui#小何的枪
Pantheon · Top
5 / 5 / 5
34.5% KP
13,614
16.5% share
9,960g
179 CS · 7.2/m
NinjaKiwi#KoR
Vi · Jungle
3 / 1 / 13
55.2% KP
8,250
10% share
10,736g
183 CS · 7.3/m
kagurachan#nini
Katarina · Mid
8 / 2 / 7
51.7% KP
22,569
27.4% share
11,819g
200 CS · 8/m
로 컨#0214
Kai'Sa · ADC
10 / 1 / 8
62.1% KP
27,172
32.9% share
17,666g
276 CS · 11/m
가재 야호#239
Skarner · Support
3 / 4 / 12
51.7% KP
10,866
13.2% share
8,058g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
