Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 32 days ago
5 / 14 / 18
K / D / A
57.5%
Kill participation
754.4
Damage / min
15,771g
427.4 gold / min
46
13 placed · 8 cleared
266
7.2 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory곰팡호#Chzzk
Udyr · Top
5 / 6 / 13
34% KP
23,403
14.3% share
15,032g
262 CS · 7.1/m
무감정솔랭기계#2007
Kayn · Jungle
19 / 10 / 7
49.1% KP
43,724
26.7% share
19,922g
274 CS · 7.4/m
Pungyeon#0116
Galio · Mid
3 / 7 / 16
35.8% KP
20,327
12.4% share
14,355g
282 CS · 7.6/m
抖音丶小猪仔#小猪仔
Tristana · ADC
25 / 8 / 9
64.2% KP
53,144
32.4% share
25,598g
262 CS · 7.1/m
抖音王纪超#26号首秀
Lissandra · Support
1 / 9 / 26
50.9% KP
23,308
14.2% share
12,331g
69 CS · 1.9/m
Red side
Defeat奶熊王#枫哥不是区
Yone · Top
7 / 10 / 10
42.5% KP
33,133
23.8% share
15,929g
276 CS · 7.5/m
Odysseus#KR131
Taliyah · Jungle
5 / 14 / 18
57.5% KP
27,839
20% share
15,771g
266 CS · 7.2/m
DK Despair#안 산
Sylas · Mid
14 / 2 / 9
57.5% KP
31,921
22.9% share
18,610g
298 CS · 8.1/m
헤안나 스미레#탕 쿠쿠
Yunara · ADC
7 / 10 / 9
40% KP
29,684
21.3% share
18,282g
315 CS · 8.5/m
모든일은같이#KR1
Camille · Support
7 / 17 / 14
52.5% KP
16,800
12.1% share
11,576g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
