Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 31 days ago
9 / 8 / 13
K / D / A
68.8%
Kill participation
995.4
Damage / min
16,533g
460.5 gold / min
44
15 placed · 8 cleared
249
6.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
8 / 9 / 11
59.4% KP
35,118
25.5% share
16,624g
301 CS · 8.4/m
dlwirma#이지금
Cho'Gath · Jungle
10 / 4 / 10
62.5% KP
25,807
18.8% share
15,755g
244 CS · 6.8/m
Odysseus#KR131
Taliyah · Mid
9 / 8 / 13
68.8% KP
35,736
26% share
16,533g
249 CS · 6.9/m
let it be#0815
Tristana · ADC
5 / 6 / 11
50% KP
31,553
22.9% share
18,211g
319 CS · 8.9/m
Let me sup#KR1
Nautilus · Support
0 / 6 / 23
71.9% KP
9,357
6.8% share
10,508g
51 CS · 1.4/m
Red side
Defeat송플랭크#CTID
Gangplank · Top
12 / 7 / 9
63.6% KP
50,953
32.9% share
18,908g
314 CS · 8.7/m
PerfecT#132
Lee Sin · Jungle
3 / 9 / 10
39.4% KP
14,668
9.5% share
11,856g
174 CS · 4.8/m
나도 행복하자#KR0
LeBlanc · Mid
11 / 3 / 5
48.5% KP
38,884
25.1% share
15,420g
256 CS · 7.1/m
jkjkjkjkk#1173
Caitlyn · ADC
6 / 7 / 9
45.5% KP
41,368
26.7% share
17,054g
326 CS · 9.1/m
호랑이가될남자#KR1
Braum · Support
1 / 6 / 16
51.5% KP
9,102
5.9% share
9,536g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
