Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 26 days ago
16 / 3 / 6
K / D / A
59.5%
Kill participation
1,356.2
Damage / min
17,458g
571.1 gold / min
35
12 placed · 6 cleared
283
9.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory12년생탑라이너#탑간다
Yone · Top
3 / 9 / 6
24.3% KP
20,626
16.1% share
10,118g
164 CS · 5.4/m
곰지우#킹 지
Volibear · Jungle
11 / 3 / 11
59.5% KP
29,997
23.4% share
15,203g
201 CS · 6.6/m
Odysseus#KR131
Azir · Mid
16 / 3 / 6
59.5% KP
41,456
32.3% share
17,458g
283 CS · 9.3/m
SPIRIT#0701
Ziggs · ADC
6 / 4 / 11
45.9% KP
27,984
21.8% share
14,623g
256 CS · 8.4/m
Hayes#221
Alistar · Support
1 / 5 / 23
64.9% KP
8,106
6.3% share
10,241g
26 CS · 0.9/m
Red side
Defeat1Jiang#2003
Ambessa · Top
11 / 8 / 7
75% KP
39,593
38.2% share
14,925g
230 CS · 7.5/m
전라진#KR1
Cho'Gath · Jungle
4 / 7 / 9
54.2% KP
18,952
18.3% share
11,663g
190 CS · 6.2/m
Megalia#KR1
Akshan · Mid
1 / 8 / 3
16.7% KP
14,863
14.3% share
10,769g
233 CS · 7.6/m
kagurachan#nini
Katarina · ADC
7 / 8 / 6
54.2% KP
19,650
19% share
14,939g
227 CS · 7.4/m
심심하네요#그렇네요
Malphite · Support
1 / 6 / 6
29.2% KP
10,581
10.2% share
7,811g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
