Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 22 days ago
6 / 6 / 17
K / D / A
60.5%
Kill participation
548.9
Damage / min
9,607g
355.2 gold / min
123
45 placed · 21 cleared
38
1.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Olaf · Top
4 / 8 / 4
47.1% KP
19,488
26.7% share
10,380g
188 CS · 7/m
BRO IDEA#2006
Lee Sin · Jungle
2 / 8 / 7
52.9% KP
13,959
19.1% share
9,382g
174 CS · 6.4/m
죽기 아니면 살기#0305
Kayle · Mid
5 / 5 / 5
58.8% KP
15,443
21.1% share
14,141g
301 CS · 11.1/m
抖音走心OVO#全能王
Tristana · ADC
5 / 12 / 3
47.1% KP
18,308
25% share
12,165g
184 CS · 6.8/m
원딜로 승급#KR1
Yuumi · Support
1 / 5 / 12
76.5% KP
5,914
8.1% share
7,467g
13 CS · 0.5/m
Red side
VictoryPungyeon#0116
Jayce · Top
5 / 3 / 8
34.2% KP
22,204
22.1% share
11,981g
221 CS · 8.2/m
T1 Painter#KR3
Naafiri · Jungle
15 / 2 / 9
63.2% KP
24,005
23.9% share
15,621g
220 CS · 8.1/m
쪼렙이다말로하자#KR1
Ahri · Mid
3 / 3 / 12
39.5% KP
15,449
15.4% share
11,112g
202 CS · 7.5/m
BRO Wooper#KR3
Locke · ADC
9 / 3 / 13
57.9% KP
23,797
23.7% share
14,535g
202 CS · 7.5/m
Odysseus#KR131
Taliyah · Support
6 / 6 / 17
60.5% KP
14,849
14.8% share
9,607g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
