Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Flex · 21 days ago
14 / 6 / 8
K / D / A
44.9%
Kill participation
1,630
Damage / min
15,120g
555.2 gold / min
16
8 placed · 1 cleared
194
7.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory프리니소대#KR1
Olaf · Top
6 / 4 / 2
16.3% KP
18,933
14.4% share
10,408g
176 CS · 6.5/m
1115587del#KR1
Sylas · Jungle
10 / 8 / 7
34.7% KP
21,160
16.1% share
12,203g
179 CS · 6.6/m
이죽거리지마#KR657
Galio · Mid
11 / 7 / 9
40.8% KP
24,810
18.9% share
12,084g
113 CS · 4.1/m
Odysseus#KR131
Ezreal · ADC
14 / 6 / 8
44.9% KP
44,390
33.8% share
15,120g
194 CS · 7.1/m
kaasouffle45#1560
Brand · Support
8 / 5 / 11
38.8% KP
22,040
16.8% share
10,587g
41 CS · 1.5/m
Red side
Defeat편안한 송편#K1198
Cho'Gath · Top
2 / 9 / 3
16.7% KP
10,457
9.4% share
6,738g
97 CS · 3.6/m
김수옥#0422
Shaco · Jungle
12 / 8 / 7
63.3% KP
25,886
23.2% share
13,757g
127 CS · 4.7/m
내가서인영#KR1
Lissandra · Mid
4 / 9 / 15
63.3% KP
28,543
25.6% share
10,304g
161 CS · 5.9/m
건장녀#KR1
Lucian · ADC
2 / 13 / 11
43.3% KP
21,731
19.5% share
11,053g
178 CS · 6.5/m
허니허니허니#KR112
Mel · Support
10 / 10 / 5
50% KP
24,749
22.2% share
11,754g
67 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
