Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 15 days ago
13 / 2 / 8
K / D / A
77.8%
Kill participation
1,074.2
Damage / min
17,394g
594 gold / min
48
13 placed · 17 cleared
287
9.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Darius · Top
7 / 3 / 5
57.1% KP
17,304
21.5% share
13,754g
256 CS · 8.7/m
小鑫神#xxsnb
Kha'Zix · Jungle
8 / 6 / 2
47.6% KP
16,645
20.7% share
13,944g
197 CS · 6.7/m
AAAwendyAAA#zypp
Galio · Mid
4 / 4 / 11
71.4% KP
22,965
28.6% share
11,166g
211 CS · 7.2/m
抖音景德镇剑姬#jdzjj
Sivir · ADC
2 / 7 / 8
47.6% KP
18,396
22.9% share
11,843g
230 CS · 7.9/m
清明雨上#1120
Alistar · Support
0 / 7 / 13
61.9% KP
5,104
6.3% share
7,748g
26 CS · 0.9/m
Red side
Victory메롱 약오르지롱#KR2
Anivia · Top
0 / 5 / 11
40.7% KP
14,147
14.5% share
8,780g
192 CS · 6.6/m
Hugo小宝贝#君临韩服
Kindred · Jungle
7 / 6 / 7
51.9% KP
18,900
19.4% share
12,830g
215 CS · 7.3/m
지 훈#KJH
Azir · Mid
6 / 4 / 10
59.3% KP
24,685
25.3% share
12,038g
236 CS · 8.1/m
Odysseus#KR131
Caitlyn · ADC
13 / 2 / 8
77.8% KP
31,457
32.3% share
17,394g
287 CS · 9.8/m
CoBiT#KR1
Rell · Support
1 / 4 / 24
92.6% KP
8,341
8.6% share
9,488g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
